Category: Development
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Accuracy and Precision
Today I got asked what I thought was the difference between accuracy and precision as it pertains to relative estimation, I wasn’t ready for the question though and it’s been sitting on my mind bugging me so here are my thoughts: I would think accuracy would be how close the estimation was to the truth…
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Velocity for the layman
WARNING:This is a brain dump of an idea I’ve been playing around with, some confusion may occur! As a ScrumMaster I often struggle to explain the concept of velocity to people, a critical concept to grasp to understand how to report on progress and capability. I often get these questions thrown at me: How many features…
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When will we be finished?
I’m a firm believer that all work should have an agreed end date, but end dates are always a bone of contention and cause endless confusion and wasted arguments and disagreements. These usually hover around the “when will we be finished?” question and, more to the point, no properly defined (empirical) way of working it…
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Star Trek, a model for Agility
As a Trekkie I’m prone to watching reruns of old Star Trek episodes from time to time and I started seeing many similarities between an agile approach to “getting things done” and the way the crew of the Enterprise work. Yes, granted, it’s a militaristic structure but that’s not to say you can’t still be…
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Change is good
I’m often amazed at the number of dogmatic “prophets” out there when it comes to the latest fad’s of agile development. I myself am about getting productive and like to take the best of ALL worlds; change is not only inevitable but necessary, even changing of a process BUT, only if the change leads to…
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Continuous Integration with Hudson and .NET
Recently I was tasked with setting up a development environment for a .NET shop. I’m a great fan(atic) of Continuous Integration (CI) and set about thinking of a good way of doing this (and a fun/cool way as well). For those of you new to Continuous Integration, I think Martin Fowler describes it best on…